Welcome to The Luquin Sea
This is a campaign resource and log book for a group of D&D players in the UK.
This is our first time playing a 4th edition game, based in a new homebrew campaign world that we are building together as we go, The Luquin Sea.
In short the world is a post-apocalyptic pirate infested archipelago.
If you want to know what's going on in our campaign, currently the best bet is to read The Chronicals of Clan Medrash.
If you enjoying this site or have any questions then we'd love to know.
The Player Characters
Kriv: Don’t fret. The darkness of Zehir will fall upon you soon enough. (EDIT)
Chapter One : Setting Sail
SessionOne : 13/01/2009 : Escaping the destruction of Bangeers the characters defeat a sea monster only to end up shipwrecked on an unknown island.
SessionTwo : 20/01/2009 : The party discover and infiltrate a tower full of goblin wreckers.
SessionThree : 27/01/2009 : A room full of treasure and an office full of goblins.
SessionFour : 03/02/2009 : Finally a ship and a way off the island. Unfortunately a black dragon as well.
Chapter Two : Purity or Profit
SessionFive : 24/03/2009 : Two whole pints? That's nearly an armful!
SessionSix : 31/03/2009 : Caveat emptor!
SessionSeven : 21/04/2009 : Onwards to Tradetown and Copperbottom.
SessionEight : 28/04/2009 : Fighting tooth and nail for our own ship.
Chapter Three : Old Friends, New Enemies
SessionNine : 26/05/2009 : Zombies! Attack!
SessionTen : 02/06/2009 : Return to Castle Medrash
SessionEleven : 09/06/2009 : The Hunt for Kriv
SessionTwelve : 30/06/2009 : Morningfall Summit
SessionThirteen : 07/07/2009 : Ghost Fight!
SessionFourteen : 14/07/2009 : Blood is thicker than water.
Chapter Four : Absence Makes the Heart Grow Fonder
SessionFifteen : 21/07/2009 : Who's gonna cook now?
SessionSixteen : 28/07/2009 : To Drumkeld!
History of our Group
For a quick history of our roleplaying group see HistoryOfOurGroup.
Page last modified on Monday 17 December 2012 at 16:31